From concept brief to live store listing. Games, utilities, and brand apps — built fast, built right, for studios, brands, and founders who can't afford average.
We don't dabble. We specialise in three categories — and we're exceptional at all of them.
Original game design, art, and development from mechanic to launch. Casual, hyper-casual, or deep gameplay — we build the kind of games that get featured.
Custom iOS and Android apps that extend your brand into your users' pockets. Clean UX, native performance, and integrations that actually work.
We don't drop and disappear. App Store optimisation, post-launch iteration, and growth strategy baked into every engagement from day one.
Real apps. Real downloads. Real outcomes for real clients.
Trusted by 50+ studios, brands, and creators
A process built for people who've been burned by other agencies before.
You share your vision, goals, and constraints. We ask the hard questions so nothing gets lost in translation later.
Wireframes, UX flows, and a clear creative direction — all approved by you before a single line of code is written.
We build in focused sprints with weekly demos. You always know what's shipped, what's next, and what's blocking nothing.
Store approval, launch assets, and a handover that actually makes sense. We stay on for 30 days post-launch, no extra charge.
We'd been burned by two dev shops before App News. They delivered our game in 6 weeks, it hit the App Store featured list in month two. I've never had a creative partner that felt like part of my team so quickly.
The UX was exactly what we needed — clean, fast, and felt genuinely native. They pushed back on one of our ideas and they were right. That's the kind of creative partnership I'd pay a premium for every time.
Briefed on a Monday, first prototype on Wednesday, shipped in under a month. Our label had been trying to build a fan app for two years. App News made it happen. The download numbers on launch day made me emotional.
Drop us your brief and we'll come back within 24 hours with an honest assessment, a rough timeline, and whether we're the right fit. No sales pitch, no pressure.
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